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Wednesday, 6 July 2016

Even while I sleep.

You all just keep coming back, even while I try to reorganize my affairs and pay little to no mind to this glorious fragment of mine.

You're brilliant. I can never thank you enough it seems.

Tuesday, 14 June 2016

Change awaits for summer


It's been too long since I wrote here properly and there are reasons for that. Recently, I've been ending the year at university and trying to deal with all the work, and loose ends, that came with that nonsense. But I also found myself with no real spare time to stack posts on here, mostly due to my commitments with both OneUpGaming & Indie Game Riot.

I hate not being able to write for you all, any one of you who has been around here for a while will certainly know that. But I need a break. The content I'm producing isn't interesting, unique or even funny. It's far, far below the standard I try to hold with my other work and it pains me to say this. This blog is my starting point.

All you are my reasons for pushing on, trying to keep thinking of new stuff to create or change. I need to step back though. I need summer to write my own creative work, try new avenues and then play games for fun. Don't worry though, I'm not killing it off. I will return. I'll be bringing new content with me, with new projects, new angles and a revived goal.

I can't rightly explain how much it hurts to tell you all this. It's something I've mostly been doing daily for the past year and a half, it's become a part of my routine. There's going to be a void where you all should be. I'm sorry.

This isn't goodbye though, this is until summer is over. I will still be creating content for the sites mentioned previously, but I'll be donning my own crown (in terms of content) after summer. Until then, just know that you've made me happy by listening, and just reading.

You mean more than you know.

Thank you for everything (until next time).

Monday, 13 June 2016

F**k that f***ing rain (Download)

I'm alive. I'm back. I've got trenchfoot. Everything is wet. It was incredible. Back soon.

Tuesday, 7 June 2016

Download 2016 tomorrow!

By this time tomorrow I'll be in Donnington, for Download festival.

Sorry everyone for another series of terrible stalls and awful excuses, but I can't write right now.

Wednesday, 1 June 2016

All things must come to end (wonderfully).

Course over. Done exam. Finished technically. Laptop slow. Can't write properly. Going home for a few days to try relax before Download. Sorry to do this. Chat to you all later in greater detail when the laptop is better.

Sunday, 29 May 2016

More salty than the saltiest salt to ever assault the salt.

Salt & Sanctuary is bloody amazing. Head to Twitter and follow the Podcast link from @OUGofficial and listen to the thing, because I ramble into GREAT detail. You'll all enjoy it too.

Day before.

Very busy revising at the moment. Don't really have that much to say that is game, film, music or anything fun, related. It's all just English.

It'll be over soon though. My apologies for not preparing something sooner ladies and gentlemen.

Saturday, 28 May 2016

Distinct lack of reviews in the review section needs reviewing.

The last time I reviewed anything on the blog that wasn't a key given from the OUG or IGR teams, was about seven months ago. In my mind, that's just way too long ago. Reviews and previews are what make the media machine turn, and frankly I've been neglecting mine. It's not like I've been not writing them either, I've just produced anything for this blog exclusively.

I aim to change that soon enough. Recently I bought a bundle, from the Humble site, and I plan to review some of the games that came in that fantastic pack. So please, if you're thirsty for some actual content then please, do not worry! As I'll be back to doing what I do best very shortly, with a newly refined passion for it.

You'll be seeing the following games reviewed over the coming weeks! (Give or take)

- A Bastard's Tale
- Darkest Dungeon
- Gods Will Be Watching
- Polarity
- Undertale
- Gold and Steel
- Superbrothers
- Stanley Parable

Friday, 27 May 2016

Quotes from the minds of babes.

Not that I've been appointed the official scribe of the current campaign I'm enduring, and enjoying, but I've taken up the mantle myself. Out of context Dungeons & Dragons quotes are some of the greatest things on the planet and our game is no exception to this rule, because we've ended up with some wonderful, horrible things.

Ladies and gentlemen, it is my proud honour to present the best of the Tarrasque Quotes: part Eins, to you -

"I was told there were sexy priestesses"

"I was called the dessert fairy for a short time"

"All I had to do that entire combat was headbutt a cripple"

"I unbirthed a goblin"

"Can someone please invest in a spanner?"

"If they're affected by childbane, don't have sex with them!"

"He's literally fighting death"

"Like a sexy demon light switch"

"I am the king of all that is sturdy"

"Like a tramp stamp"

And there will be more I swear.

Thursday, 26 May 2016

YouTube playlist compendium!

Because I'm nearing a hundred videos on my own channel, I figured that this would be a great time to celebrate the fact that I do actually have content on the internet. While a lot of it is on my own channel, Nerd Mitt, some of it is actually on the OneUpGaming channel. Since I have playlists of letsplays on both, have the best selection of the two! - Last Light - Bloodborne - Misc

* - Game theory - D&D shorts - Hotline Miami - Top Whatever's

I hope you enjoy watching these as much as I enjoyed making them for you all.

Wednesday, 25 May 2016

Revision Time!

It's like Adventure Time but way worse. Instead of the fun colours and happy characters with interesting, unique back stories that entice you, there's other great things! Like morphology and syntax, the rules which govern how English sentences are formed and how they hold each other together overall.

And phonetics/phonology, a series of subjects about spoken English and how our words are formed then used in actual conversation! While all this is amazingly interesting, believe me when I say that the sheer amount of content is, nearly, evil. And I have to revise all of it. Not parts of it, not some of it; all of it.

Fun times. Honestly I just wish I could do this forever and ever. Just revising. Never stopping. Never ending. Since my exam is on the 31st of this month, I've got a long few days before I'm able to finally just relax and enjoy the start of the British summer. And by "enjoy" I mean "sit inside and hide away from the sun while playing video games", and by "summer" I mean "rain".

I'm actually surprisingly hopeful that I won't fail. Which is odd because exams aren't my strong suit, at all. Wish me luck regardless please, I think I'll need it.

Tuesday, 24 May 2016

Dead Bolted.

Not sure if I've talked about Hopoo Games' newest release, but I'm going to now (even if you've seen my review up on the OUG site). I'm going to talk about it because it's absolute fantastic in every single way. It's fast paced, unforgiving, brutal, satisfying and one of the only titles that mirrors the satisfaction of the legendary Hotline Miami in its fullest.

Playing as the Grim Reaper armed with a plethora of firearms bought from an undead ferryman, while employed for a flame that has mysterious contacts, is a lovely deviation from the norm. It's surreal but makes it so very realistic with its storytelling. Not that you'll be staying because of the story. You'll be staying for the ultra violence.

I love this title so, mainly because there are few, well made, titles that offer the player the opportunity to silently (re)murder zombies with a sledgehammer, as the drug dealers upstairs are busy counting out their profits. Who doesn't want the feeling of erupting out of a toilet and killing the throned occupant instantly?

Aside from the fact that you're walking around packing more heat than an industrial furnace, you are killing gangsters and the real world equivalent of hardened criminals. It's the most fun you can have while pulling your hair out. In fact, as soon as my planned hiatus from YouTube ends, I plan to record a fair few videos on this gem.

You all should look into it too, I'm willing to bet that you'd enjoy it.

Monday, 23 May 2016

New system, old friends.

Playing A Link Between Worlds is so steeped in love and adoration that I can't help but grin every time I load up the glorious title screen. Coming back to this game is like getting back your first car that you sold off many years ago in order to buy a newer, more in shape, car instead. You've have adventures with that car, you love that car.

Same for me applies to 'old' Zelda titles. They were among the first ever video games I played. They introduced the concept of adventuring with a grander purpose to me. Their lessons have, and will, stayed with me over the years as they shaped my initial taste in gaming. Even though it's a remake of a port, I can't hate this game.

It's vibrant and wonderfully re-imagined on this handheld piece of wizardry. Dungeons feel new, given fresh traps and designs as the developers try ever harder to stump their questing heroes on their way. And I still maintain that the entire Legend of Zelda series has some of the best bosses in video gaming, this thankfully holds up in this iteration.

I'm not about to write a review on ALBW (great abbreviation I know) but I want other players to dig out their aged consoles or titles, then play the games that made them gamers today. Even if you no longer possess the original, go get a second hand one from a nearby CeX or buy one from Ebay, because your older titles matter.

Now if you'll excuse me, I'm off to save Hyrule again.